The Crew?

Discussion in 'Other Games' started by Sky, Aug 29, 2014.

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  1. Sky

    Sky Member

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    Title. Does anyone play it?
    I'm about to try it out, any opinions bout it?
     
  2. Pruu

    Pruu Member

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    looked good in trailers, but so did so many other games.

    I feel as if it's going to quickly get repetitive after you've completed a few of each kind of event.

    I do hope I'm wrong, though.
     
  3. Downy

    Downy Retired Staff Member

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    Locked at 30 fps, though.
     
  4. DaJeroen

    DaJeroen Member

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    Easily unlockable, still the game doesn't look as good as in the trailers anymore. IMO

    I photoshopped this a while ago, still true :).

    [​IMG]
     
  5. Downy

    Downy Retired Staff Member

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    Even if you unlock it it's capped at 60 and will run like shit.
     
  6. Ninja Otter

    Ninja Otter Cunt Member

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    Meh, doubt most people ever truly notice the difference between 30 and 60, as long as it doesn't drop lower than 30 there's no reason to complain.

    But anyways probably won't play it, seems like a waste of time IMO.
     
  7. Downy

    Downy Retired Staff Member

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    Yeah, what's the difference anyway.
     
  8. Pruu

    Pruu Member

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  9. Downy

    Downy Retired Staff Member

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  10. Ninja Otter

    Ninja Otter Cunt Member

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  11. Downy

    Downy Retired Staff Member

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    You disgust me.
    I bet you think the human eye can't see more than 30 fps and you play on your potatobox360 on a daily basis B)
     
  12. Ninja Otter

    Ninja Otter Cunt Member

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    I dont think that, because I have a working knowledge of how the eye works. And I don't own an xbox ;D It's just that I myself dont see much of a difference between 30fps and 60fps, all I know is that if it runs smoothly at 30 fps why should I give a shit about 60?
     
  13. cheatnow

    cheatnow The desert fox Legacy Admin

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    My eyes get tired by everything that runs 30fps
     
  14. Downie

    Downie CEO of Downcorp Retired Staff Member

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    I did got a beta invite. Might try it out next week.
     
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