Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

Discussion in 'Updates' started by n0name, Mar 13, 2013.

  1. n0name

    n0name Administrator

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    Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
    Source Engine Changes (TF2, DoD:S, HL2:DM)
    • Fixed a client crash related to the audio systemUpdated controller support for the Linux version
    Team Fortress 2
    • Added new Linux promo item
    • Added new ETF2L, ESH, and UGC tournament medals
    • Added new multicolored-lights style to the Festive Stickybomb Launcher
    • Fixed Botkiller Medigun, Botkiller Flamethrower, Stickybomb Launcher, and Half-Zatoichi using the Red team arms skin while on the Blue team
    • Fixed a client crash related to the HUD control point maps
    • Fixed "Low-Health Kills" strange part also counting kills after the player had died
    • Fixed "Buildings Sapped" strange counter sometimes incrementing when buildings were destroyed without a sapper attached
    • Fixed a teamkill exploit that used the Crusader's Crossbow
    • Fixed not being able to view different styles while previewing items in the Mann Co. Store
    • Fixed the paintability of the Mann Co. Cap and the Mann Co. Online Cap
    • Increased the particle limit
    • Updated The Map Maker's Medallion to be paintable
    • Updated the Engineer's Cap so the Red team version displays the correct color when paint is applied
    • Updated Mvm_Bigrock to fix a server crash when all players are dead
    • Updated several backpack images to fix issues caused by mat_picmipUpdated the localization files


    More...
     
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