Implemented Jump Map Suggestion

Discussion in 'Suggestions (archive)' started by WingsWithoutBird, Nov 19, 2016.

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  1. WingsWithoutBird

    WingsWithoutBird Member

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    Hey, Ive become recently Trainee admin on F-o-G Jump Map, as you all already know, and I have a suggestion to do to improve the game play on the map.
    It is to implement a few helpfull commands like !superman and !syncr that help many of those who just started rocket jumping.

    They are only 3:
    - !superman, will be good for every player on the server because the deaths on syncs are frequent (for those who dont know you wont take any damage ).
    - !syncr, will be really important for those who just started rocket jumping and want to improve their syncs skills.
    - !showme, would be the most effective one (im not sure how it works but it needs recordings right? I can get the recordings from people who can clear all map easily ).

    Well Its all for now.
     
  2. WingsWithoutBird

    WingsWithoutBird Member

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    I did a research about the jumpbot, and it looks more complicated than what it looked before, about the other ones im asking now is it even possible? (I'm asking because I have no ideia).
     
  3. n0name

    n0name Administrator

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  4. n0name

    n0name Administrator

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    Added both. If you want some syncr values adjusted, please make a new suggestion thread.
    Current values:

    Code:
    
    // Show distance to impact chart
    // -
    // Default: "1"
    syncr_chart "1"
    
    // Show sync crit particle
    // -
    // Default: "1"
    syncr_crit "1"
    
    // Enables SyncR
    // -
    // Default: "1"
    syncr_enabled "1"
    
    // Show colored laser pointer
    // -
    // Default: "1"
    syncr_laser "1"
    
    // Show colored laser pointer of all players using SyncR
    // -
    // Default: "0"
    syncr_laser_all "0"
    
    // Hide colored laser pointer when looking up
    // -
    // Default: "1"
    syncr_laser_hide "1"
    
    // Switch on some disco/rave fun
    // -
    // Default: "0"
    syncr_rave "0"
    
    // Show landing prediction ring
    // -
    // Default: "1"
    syncr_ring "1"
    
    // Play sync crit sound
    // -
    // Default: "1"
    syncr_sound "1"
    
    // Distance required between rockets for blue laser and crit feedback -- Set to 0 to disable
    // -
    // Default: "30.0"
    // Minimum: "0.000000"
    syncr_threshold "30.0"
    
    // Imminent rocket impact distance to warn with red
    // -
    // Default: "440.0"
    // Minimum: "0.000000"
    syncr_warn_distance "440.0"
    
     
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