Inferno Update.

Discussion in 'Team Fortress 2' started by Sp00py ★Nebula★, Nov 2, 2017.

Thread Status:
Not open for further replies.
  1. Sp00py ★Nebula★

    Sp00py ★Nebula★ Member

    Joined:
    Oct 31, 2017
    Messages:
    23
    Likes Received:
    0
    Steam:
    Steam SteamRep SourceBans gameMe
    I know, this kind of a late forum, but it is good to ask after the update has been released and worked on a bit.

    So, my question is what is everyone's opinion(s) on the Inferno Update?, What do you think of the new weapons?, What do you think of the new contract system?, Do you like the idea of war paints?, Do you think Valve needs to re-work the new weapon(s) again? and finally, What is your opinion on Valve messing with Custom H.U.DS?
     
  2. Skeko

    Skeko G*59 Senior Server Admin

    Joined:
    Jun 6, 2017
    Messages:
    259
    Likes Received:
    22
    Steam:
    Steam SteamRep SourceBans gameMe
    I am spy main so this update is shot in the head for me...
     
  3. Oku!

    Oku! Member

    Joined:
    Oct 12, 2014
    Messages:
    446
    Likes Received:
    181
    Steam:
    Steam SteamRep SourceBans gameMe
    Decent update.
     
  4. Sp00py ★Nebula★

    Sp00py ★Nebula★ Member

    Joined:
    Oct 31, 2017
    Messages:
    23
    Likes Received:
    0
    Steam:
    Steam SteamRep SourceBans gameMe
    That sucks, I think the ambassador nerf and the dead ringer nerf were a bit too much, but I don't make the choices :/
     
  5. Caldo

    Caldo Member

    Joined:
    Sep 10, 2017
    Messages:
    83
    Likes Received:
    2
    Ehh, the update was okay.

    I'm not a fan of the grinding aspect.
     
Thread Status:
Not open for further replies.
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.