Resolved Bhop Testserver down

Discussion in 'Report a problem (archive)' started by Chefkoch JJ, Dec 16, 2017.

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  1. Chefkoch JJ

    Chefkoch JJ :] Member

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    As the title state, the bunnyhop testing server is down. That appears to be the case for the last 3 days at least, but maybe longer.
    I haven't changed anything during that time.

    Errorlogs state the following
    Code:
    L 12/16/2017 - 12:45:42: SourceMod error session started
    L 12/16/2017 - 12:45:42: Info (map "bhop_forest") (file "errors_20171216.log")
    L 12/16/2017 - 12:45:42: [CRASH] Accelerator uploaded crash dump: Crash ID: MVW4-VNGJ-HNF2
    L 12/16/2017 - 12:50:44: Error log file session closed.
    L 12/16/2017 - 12:50:57: SourceMod error session started
    L 12/16/2017 - 12:50:57: Info (map "bhop_forest") (file "errors_20171216.log")
    L 12/16/2017 - 12:50:57: [CRASH] Accelerator uploaded crash dump: Crash ID: 4VS2-BG2D-62IP
    L 12/16/2017 - 12:52:26: SourceMod error session started
    L 12/16/2017 - 12:52:26: Info (map "bhop_forest") (file "errors_20171216.log")
    L 12/16/2017 - 12:52:26: [CRASH] Accelerator uploaded crash dump: Crash ID: QWSY-66O5-QCXO
    L 12/16/2017 - 12:55:35: SourceMod error session started
    L 12/16/2017 - 12:55:35: Info (map "bhop_forest") (file "errors_20171216.log")
    L 12/16/2017 - 12:55:35: [CRASH] Accelerator uploaded crash dump: Crash ID: 2RI4-A4LN-QYGU
    
    I don't know what's up with the accelerator crash log; the website just gives me this.

    All in all: No idea what's going wrong, can't get past this message in connect screen:
    Code:
    Connecting to public(176.57.128.36:3005) ...
    1194.223:  Sending connect to public address 176.57.128.36:3005 via UDP
    Server using 'friends' lobbies, requiring pw yes, lobby id ffffffffffffffff
    [NET] Sending client connect packet to 176.57.128.36:3005, total size 491 bytes ( 27 header, 200 info, 14 cookie, 250 auth )
    Connected to 176.57.128.36:3005
    Tried restarting and disabling some of the potentially problematic pluings, to no avail.

    If @n0name@n0name could take a look at this the zoners could continue their work.
     
  2. n0name

    n0name Administrator

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    This should be fixed now, just Valve being Valve (no QA), enabling SourceTV fixed it..
     
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