@TheBluekr Since the latest update bosses got buffed by increasing their pushback resistance even more so right now sentryguns and heavies are...
Hello @Bluekr, I have some real issues not yet addressed and maybe have solutions for them. First off we have noticed with many players...
I share same opinions as Enrimeus but with few exceptions: *Oilrig -small but fast and straightforward map with speed ramps. I really like its...
Sandman: If a player manages to stun the boss from longer distance (it is actually possible to immobilize the boss at close range for a half of...
Gameplay bugs -Timers broken/time intervals varying: *Weightdown activation available sooner than 5.0 seconds. *Sandman max stun-duration well...
Hello, my latest updates might have been overwatched but anyway, my map is pretty complete so maybe the server owners could update my map into the...
Time to move to other projects. Vsh_canyon_raid_final is out! vsh_canyon_raid_final (Team Fortress 2 > Maps > Versus Saxton Hale) - GAMEBANANA
Version b6 released! Read the changelog also. B5 needs to be updated into b6 ASAP :)
Hello Spartan, as you might have missed, the canyon is now more flat and way much smaller than it was in b4 (current one in the rotation). Also...
Released version b5!! vsh_canyon_raid_b5 (Team Fortress 2 > Maps > Versus Saxton Hale) - GAMEBANANA Please, read the changelog also
The test version for solo play comes with the .zip, so I recommend you to try out the map and see actually how large it is. Earlier version was...
I would like to see my "new" vsh map in futher testing (the map has been run on only 1 other hale server but FoG hale server is pretty much the...
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