Resolved Zombie Escape Server crash

Discussion in 'Report a problem (archive)' started by !nf3rn0, Feb 19, 2016.

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  1. !nf3rn0

    !nf3rn0 Member

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    Hi,

    so the Zombie server crashed three times in the last hour.

    First time it was at rollermine_faktory (normaly works very well)

    Second time time tilex_escape (normaly works very well)

    and somebody told me that it also crashed on moon_base and death_star (both are normaly often played and everything works fine.
     
  2. Darkregen

    Darkregen Member

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    Currently, nobody has a fucking clue whats going on. All we're waiting for is n0name.

    All i know is that Zombie Escape isnt the only thing affected, there has been reports with the admins that admin permissions on, atleast orange is gone for the time being. Aswell as bhop along with multiple other servers crashed multiple times last night.

    And to n0name, if you actually notice this, if you arent gonna be arsed to do this sort of stuff when it pops up, if its somethinh minor like a server restart or something, you could give, lets say, the Downs permissions to do that, there hasnt exactly been any form of non-banter abuse coming from those two, and by non-banter i mean actual abuse, and not banning someone for a week for fun, then unbanning them again. I understand if you have trust issues surrounding the things you've worked hard on, so its up to you.
     
    Last edited: Feb 19, 2016
  3. n0name

    n0name Administrator

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    Maybe Valve should stop releasing fucking broken updates and get a QA which can be called QA (not what they have (or not have) now).
    Following maps are declared broken and have been removed for the time being:

    Code:
    ze_boatescape_extendido_p4
    ze_Random_p2
    ze_Pirates_Port_Royal_v4_1fix
    ze_PotC_p3
    ze_rollermine_factory_2010_p
    ze_fapescape_p5
    ze_trainescape_final_p2
    ze_halloween_house_b4
    ze_tilex_escape_e3
    ze_death_star_escape_v4_3_p
    
    Popular maps (and many people's favorite), but still better than crashing twice per hour because of this:
    https://crash.limetech.org/sw67g3bmoiig

    I don't know what Valve has broken this time, but it's something in the game itself..
     
    Last edited: Feb 19, 2016
  4. Koga73

    Koga73 kill @all Member

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    My friend told me they added new updates regarding sdk as well (mapmaking program), allowing people to create bigger maps.
    Might have something to do with that, but what the fak..
     
  5. n0name

    n0name Administrator

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    Bug has been fixed, maps readded - marking as resolved.
     
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