Declined VSH Queue Points.

Discussion in 'Suggestions (archive)' started by Spartan, Sep 6, 2015.

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  1. Spartan

    Spartan Member

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    So as you know I like my VSH server and I thought of a suggestion to improve the server.

    So as you may know each round you play you obtain 10 queue points as long as you are not Hale and you are playing in the round.
    Now this is a bit stupid as to be Hale you just need to play enough and there is no way to get Hale faster.

    What I propose is that we have another way to get queue points.
    For example;
    10 Points for killing Hale.
    10 Points for being in the top 3 for total damage given to Hale.

    This would give more people incentive to do well and kill Hale. As you will get a bonus of up to 20 points for doing well and that means you can be Hale more often!

    What do you think?
     
    Last edited: Sep 6, 2015
  2. Wandolf

    Wandolf Member

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    I feel like the bad players would never get to be Hale if this were to be implemented.
     
  3. Spartan

    Spartan Member

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    Not really, because each round they play, they still get 10 points, true they wont be hale as much, but that itself is an incentive to do well and improve. Rather than just do nothing and make it harder for people to win. You need some reason to try and make the lesser players try harder as it seems most sit around camping doing nothing for most the round or doing 400 dmg overall.

    If you try you can do 400 dmg in 1-2 hits depending on classes or if you spend 10 secs shooting hale.
     
  4. Pruu

    Pruu Member

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    No, because I'd be stuck in a never ending loop of being Hale every three turns.

    That would -really- suck ass.

    There's nothing wrong with the QP system, just people forgetting to clear it instead of suiciding as hale.
     
  5. n0name

    n0name Administrator

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    Declined.
    See Pru's post above, it works just fine for our and many other servers.
     
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