Team Fortress 2 Update Released

Discussion in 'Updates' started by n0name, Nov 8, 2014.

  1. n0name

    n0name Administrator

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    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

    • Fixed a bug where players could be teleported to hell and not have visible bumper car
    • Fixed a bug where Engineers could not pick up a building if the building was higher than the player
    • Fixed a text clipping problem with the HUD achievement tracker
    • Added ConVar tf_halloween_bonus_ducks_cooldown to control the frequency Merasmus speaks that line
    • Added a red glow for player ghosts on team Red
    • Updated rd_asteroid
      • Continued art-pass process
    • Updated sd_doomsday_event
      • Fixed a timing issue with Merasmus's announcement of the tickets becoming available
    • Updated koth_lakeside_event
      • Fixed missing collision on a barrel near the capture point


    More...
     
  2. Pruu

    Pruu Member

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    Where's the boilers...?
     
  3. Ixel

    Ixel Member

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    They really need to fix some of the game bugs, such as the most recent issues with soundscapes. It's distracting hearing heavy rain on an mvm map during mann up - when there are no heavy rain particles or weather effects on the map.
     
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