An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed a bug where players could be teleported to hell and not have visible bumper car Fixed a bug where Engineers could not pick up a building if the building was higher than the player Fixed a text clipping problem with the HUD achievement tracker Added ConVar tf_halloween_bonus_ducks_cooldown to control the frequency Merasmus speaks that line Added a red glow for player ghosts on team Red Updated rd_asteroid Continued art-pass process Updated sd_doomsday_event Fixed a timing issue with Merasmus's announcement of the tickets becoming available Updated koth_lakeside_event Fixed missing collision on a barrel near the capture point More...
They really need to fix some of the game bugs, such as the most recent issues with soundscapes. It's distracting hearing heavy rain on an mvm map during mann up - when there are no heavy rain particles or weather effects on the map.