An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Dedicated server performance/stability improvements Added a new startup music track from Expiration Date Added missing photos/thumb images for koth_badlands Fixed a client crash related to the snd_restart command for Linux clients Fixed a dedicated server crash related to arrows Fixed the Bolt Boy using the wrong material for the Blu team Improved memory usage for Linux clients Updated the Restart Game and Scramble Teams votes to always have a mandatory cool-down period Updated sv_memlimit to not be marked as a cheat convar Added sv_minuptimelimit and sv_maxuptimelimit to manage the server restart window Updated the equip_regions for the Mustachioed Mann, Ze Ubermensch, and Vive La France Updated the localization files Updated pl_cactuscanyon Removed rollback leading to the final capture point in stage 2 Reworked fence position on forward spawn building in stage 2 Expanded back alley near the final capture point in stage 2 Expanded back pathway near the final capture point in stage 1 Added small room inside building half way up the zig-zag in stage 1 Adjusted health kits and ammo packs Adjusted spawn times in stage 1 and 2 Updated rd_asteroid Widened left side spawn exit Players can no longer build inside the staircase near A robots Fixed sticky stair collision when coming out of the water near B robots Changed medium health kit near the C robots to a small health kit Removed "alert" from voice over lines that announce your team has dropped the reactor core Fixed missing patch overlay under small health near center bridge More...