Team Fortress 2 Update Released

Discussion in 'Updates' started by n0name, Aug 7, 2014.

  1. n0name

    n0name Administrator

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    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

    • Dedicated server performance/stability improvements
    • Added a new startup music track from Expiration Date
    • Added missing photos/thumb images for koth_badlands
    • Fixed a client crash related to the snd_restart command for Linux clients
    • Fixed a dedicated server crash related to arrows
    • Fixed the Bolt Boy using the wrong material for the Blu team
    • Improved memory usage for Linux clients
    • Updated the Restart Game and Scramble Teams votes to always have a mandatory cool-down period
    • Updated sv_memlimit to not be marked as a cheat convar
      • Added sv_minuptimelimit and sv_maxuptimelimit to manage the server restart window
    • Updated the equip_regions for the Mustachioed Mann, Ze Ubermensch, and Vive La France
    • Updated the localization files
    • Updated pl_cactuscanyon
      • Removed rollback leading to the final capture point in stage 2
      • Reworked fence position on forward spawn building in stage 2
      • Expanded back alley near the final capture point in stage 2
      • Expanded back pathway near the final capture point in stage 1
      • Added small room inside building half way up the zig-zag in stage 1
      • Adjusted health kits and ammo packs
      • Adjusted spawn times in stage 1 and 2
    • Updated rd_asteroid
      • Widened left side spawn exit
      • Players can no longer build inside the staircase near A robots
      • Fixed sticky stair collision when coming out of the water near B robots
      • Changed medium health kit near the C robots to a small health kit
      • Removed "alert" from voice over lines that announce your team has dropped the reactor core
      • Fixed missing patch overlay under small health near center bridge


    More...
     
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