Team Fortress 2 Update Released

Discussion in 'Updates' started by FoG BOT, Dec 12, 2025 at 12:52 AM.

  1. FoG BOT

    FoG BOT BOT Member

    Joined:
    Oct 18, 2016
    Messages:
    5,837
    Likes Received:
    6
    Steam:
    Steam SteamRep
    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
    • Fixed minor z-fighting issue with the Wrap Assassin Festivizer
    • Fixed the Taunt: The Critical Fail ending at the incorrect time for the Medic
    • Updated the Hard Carry Unusual effect to fix detachment issues when using the "adjust unusual" slider
    • Updated the Scorching Sensation and Burning Sensation Unusual effects to improve visibility in bright areas
    • Updated the Team Recognition Unusual effect to fix a problem with the parent-child particle system
    • Updated the Frostfire, Spectrum Inferno, and Chromatic Blaze Unusual effects to fix issues with the trail and brightness
    • Updated the Cryogenic Unusual effect to fix obscuring parts of the characters
    • Updated the Air Head to fix a problem with mipmapping
    • Updated 2koth_abbey
      • Fixed broken cliff displacements
      • Swapped expensive water for cheap water to improve FPS
      • Various fixes and improvements
    • Updated plr_matterhorn
      • Fixed hole in spawn barrier (thanks Ctena!)
      • Fixed a desync issue with lifts (thanks Skin King!)
      • Disabled team swap on new round
      • Clipping improvements
      • Bread optimization

    Continue reading...
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.