Team Fortress 2 Update Released

Discussion in 'Updates' started by FoG BOT, Dec 7, 2022.

  1. FoG BOT

    FoG BOT BOT Member

    Joined:
    Oct 18, 2016
    Messages:
    5,719
    Likes Received:
    6
    Steam:
    Steam SteamRep
    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
    • Updated the Festive Rack to fix missing paintable attribute
    • Updated Musical Maelstrom, Verdant Virtuoso, and Silver Serenade effects to fix max particle count
    • Updated pl_rumford_event to fix missing materials/models
    • Updated cp_frostwatch
      • Fixed being able to build on one of the roofs in stage 2
      • Fixed a door going through the floor in stage 3
    • Updated cp_gravelpit_snowy
      • Improved clipping
      • Fixed various perch spots
      • Decreased fog intensity
      • Removed unused particle system entities
      • Fixed a few floating trees
      • Adjusted vertical positions of snowman bombs
      • Adjusted lighting on metal sheets in blue spawn
      • Fireplaces will now light arrows
      • Added more func_dustmotes
      • Fixed some visible z-fighting
      • Minor detailing additions and adjustments
    • VScript support changes
      • Fixed lag compensation when friendly fire is enabled
      • Added better support for meshing player upgrades
        • Added GrantOrRemoveAllUpgrades method
        • Exposed currency UI when upgrades are enabled
        • Exposed upgrade history on the player when playing without a population manager

    Continue reading...
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.