An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed missing nomip/nolod for Sniper's zombie image in the main menu Fixed the match status HUD not being hidden during freezecam screenshots Fixed the Safety Stripes hiding the Soldier's hat Fixed tournament medals moving around while using the Taunt: Deep Fried Desire Fixed a problem on ctf_crasher related to infinite giants Updated pl_sludgepit_event Fixed skeletons/ghosts being able to spawn again if the cart backs up over a checkpoint Added an extra resupply locker in BLU's first spawn Added a few more Mann brothers voice lines and fixed the map description Added Soul Gargoyle pickups Replaced a few skeleton spawns and reduced amount of skeletons that spawn on each cap Made the map a bit spookier Updated plr_hacksaw_event Changed the roofing near the finale, preventing players from walking from one barn balcony to the other Replaced barn balcony windows with widened doorways to streamline movement Fixed the VO in the underworld playing multiple times Fixed floating candles when the graves were destroyed Updated the HHH to use the new "SetModel" input Delayed final capture VO so they're more audible Adjusted prop fades Adjusted detailing Updated cp_spookeyridge Added significant health and ammo packs to underworld Reduced damage dealt over time in underworld Updated portal particles to stand out more in overworld (Thanks FissionMetroid!) Added small healthpack to upper drop down area next to last Adjusted ammo pack sizes around map Slightly tweaked pumpkin bomb and coffin placement Fixed a few areas you could get stuck in Expanded area around coffins that won't allow teleporters Fixed some minor clipping/collision issues Adjusted some prop fades Continue reading...