An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed Crasher's contract objective pointing to the wrong map Fixed the Escape Hell contract objective not triggering on some maps Fixed a materials problem with the More Gun Marshal Fixed a materials problem with the Ghoul Blaster war paint Fixed overlapping character audio during some of the new taunts Updated ctf_crasher Fixed some instances of the announcer being interrupted by casual mode lines Cleaned up some logic safeguards that have proven unnecessary post-release Fixed giant deaths despawning pumpkin bombs Fixed nag lines not properly disabling on first flag pickup Extended non-buildable area around flag to prevent blocking giants Updated koth_sawmill_event Fixed a bug where players could be stuck with low-gravity Fixed a bug where players could hit their head on the kill trigger for catapulted enemies appearing from the underworlds deathpit Continue reading...