Team Fortress 2 Update Released

Discussion in 'Updates' started by FoG BOT, Nov 5, 2020.

  1. FoG BOT

    FoG BOT BOT Member

    Joined:
    Oct 18, 2016
    Messages:
    5,714
    Likes Received:
    6
    Steam:
    Steam SteamRep
    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
    • Mannpower update
      • Dominant players are now marked for death only when carrying a powerup
      • Shield charge meter passive refill rate reduced. Reduction is greater when carrying a powerup
      • Items or actions that add to the shield charge meter now add less when carrying a powerup
      • Carried buildings now deploy faster than default, but not instant
      • Decapitating swords no longer get the base melee damage boost other melee weapons get in Mannpower
      • Strength powerup no longer multiplies critical damage
      • Medic
        • Powered up medics with unpowered up targets get a less reduced heal rate (50% -> 75% of default rate)
        • Reduced ubercharge gain on Ubersaw hit in Mannpower. 40% of regular rate if not powered up, 20% of regular rate if powered up

    Continue reading...
     
  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.