Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

Discussion in 'Updates' started by n0name, Mar 19, 2013.

  1. n0name

    n0name Administrator

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    Updates to Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
    Source Engine Changes (TF2, DoD:S, HL2:DM)
    • Disabled Java for the in-game web browser
    Team Fortress 2
    • Added support for running VR mode on the Oculus Rift
    • Fixed a server crash related to game stats
    • Fixed custom paint not showing in the tool tip when you mouse-over an item in your backpack
    • Fixed the Spy not holding sappers correctly in third person
    • Fixed a bug where sentries would not rotate to face their target under some circumstances
    • Fixed a scoreboard bug where domination count was reduced by 2 when a dominated player left the server
    • Fixed the Fists of Steel not reducing damage from ranged weapons that use energy rings
    • Fixed the death notice icon for the Eureka Effect
    • Fixed the Neon Annihilator sometimes floating in the world after death
    • Fixes for strange parts:
      • The Big Earner can no longer accept Long-Distance Kills strange parts
      • The Festive Grenade Launcher can now accept Critical Kills strange parts
      • The Neon Annihilator can now accept Sappers Destroyed strange parts
    • Removed some description text from the Manmelter that incorrectly stated its projectiles could not be deflected
    • Updated the Blind Justice so it can be equipped with other misc-slot items on the Demoman's face
    • Updated the backpack image for the Upgrade to Premium Gift item
    • Updated Mann Vs. Machine
      • Fixed the boss health bar sometimes disappearing
      • Fixed the uber Medics in Wave 4 of the Broken Parts mission charging at the incorrect rate
      Updated the localization files


    More...
     
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