Resolved [SURF] Map with weird stage teleport?

Discussion in 'Report a problem (archive)' started by Koga73, Jan 25, 2016.

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  1. Koga73

    Koga73 kill @all Member

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    Hi,


    This map surf_psycho_njv has a weird teleport trigger (not sure where),
    which teleports all players to a special hidden stage somewhere.
    (I tried slaying @all players to restart the round, that didn't work)
    Had to ask Watson to change the map, and he did, but i just had to mention this.

    Heres a screenshot of the stage:
    [​IMG]
    @n0name@n0name
     
    Last edited by a moderator: Oct 15, 2016
  2. n0name

    n0name Administrator

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    Will try to fix this with @Chewyy@Chewyy later.
     
    Last edited: Oct 15, 2016
  3. n0name

    n0name Administrator

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    Does this by any chance happen after ~3 minutes?

    Found this:
    Code:
    {
    "origin" "326.368 424.159 -12.7596"
    "UseRandomTime" "0"
    "RefireTime" "180"
    "StartDisabled" "1"
    "spawnflags" "0"
    "targetname" "timer_timer"
    "classname" "logic_timer"
    "OnTimer" "endroundtele,Enable,,0,1"
    }
    
     
  4. Chewyy

    Chewyy Member

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    Should remove "classname" "logic_timer".

    If that doesnt work, just remove the specific info_teleport_destination you get ported to, that works for sure.

    Edit:
    Yeah just checked the cfg, the map has multiple jail teleports
     
    Last edited: Jan 26, 2016
  5. Koga73

    Koga73 kill @all Member

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    I could just go in and remove it in the map file, if you don't figure it out.
     
  6. Chewyy

    Chewyy Member

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    Nah thats an easy fix. Gonna write a cfg later, should be no problem.
     
  7. Koga73

    Koga73 kill @all Member

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    Neato
     
  8. Koga73

    Koga73 kill @all Member

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    Teleporter is still there, same map, happened again now. @n0name@n0name @Chewyy@Chewyy
     
    Last edited by a moderator: Oct 15, 2016
  9. Chewyy

    Chewyy Member

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    Because i didnt get around to fix it..

    Just wrote the config, this should remove the jail:


    filter:
    {
    "classname" "logic_timer"
    }
    {
    "classname" "trigger_multiple"
    }
    {
    "model" "*31"
    "origin" "-3399 677 3926"
    "spawnflags" "1"
    "target" "walkingend"
    "StartDisabled" "0"
    "classname" "trigger_teleport"
    }

    @n0name@n0name
     
    Last edited by a moderator: Oct 15, 2016
  10. n0name

    n0name Administrator

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    This is now fixed.
     
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