[MISC] – Reduced latency of voice audio. – Community servers now can show viewer counts when players are streaming their match. – Fixed regression in Deathmatch Bonus mission evaluation. – Fixed a Deathmatch exploit where players could maliciously cause the server to run out of entities. – Fixed buymenu’s Accurate Range weapon stats being computed […] More...
"Fixed a Deathmatch exploit where players could maliciously cause the server to run out of entities" Lol'd