Release Notes for 2/14/2017

Discussion in 'Updates' started by FoG BOT, Feb 15, 2017.

  1. FoG BOT

    FoG BOT BOT Member

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    [ SERVERS ]
    – Reduced per-client memory use by sharing network buffers.
    – Increased entities delta buffers to 192Kb to support connecting to game modes with many entities (sv_delta_entity_full_buffer_size on the server can be used to increase it up to 256Kb if needed)
    – Added a better error message for clients explaining the too many entities on the server error.
    – Added more functionality for community log address integration.
    – Log address can now be sent an 18-character prefix before every log packet text
    – logaddress_add_ex command will use a unique prefix token per instance for the added log address
    – logaddress_token_secret and logaddress_add_ts allow to add prefix as a checksum of known secret string
    – Added a message for “killed by the bomb” to the logs.

    [ MISC ]
    – Teams can now vote on team issues independently.
    – Fixed sleeves interpenetrating gloves
    – Spectator’s player glow values have been adjusted to make noise-making state transitions more noticeable.

    [ OSX ]
    – Fixed CSM boundary artifacts on Iris based Macbook pro.

    [ MAPS ]
    – Overpass
    — Added grenade-clip to ceiling underneath Bombsite A and inside connector, to prevent molotovs spreading into areas above

    – Cobblestone
    — Removed support beam in drop room which blocked line of sight to drop/door

    – Nuke
    — Fixed see-through gap when jump-peeking from CT spawn towards Mini
    — Fixed various bugs reported on CSGOBugTracker.com

    – Cache
    — Fixed model fade distance on truck in CT spawn

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