Release Notes for 12/16/2022

Discussion in 'Updates' started by FoG BOT, Dec 4, 2025 at 6:53 PM.

  1. FoG BOT

    FoG BOT BOT Member

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    [MAPS]

    Anubis
    – Fixed some spots where guns would fall through the world near canal
    – Fixed grenades falling through floor on A site fountain
    – Fixed surface properties on models to prevent bullet penetration
    – Adjusted grenade clips throughout map
    – Adjusted player clipping throughout map
    – Reduced size of trim at mid
    – Added collision to signs
    – Closed various pixel gaps
    – Minor optimizations

    Ancient
    – Increased bomb radius to 650 from 500
    – Flattened out cubbies in red house top of mid
    – Pushed back CT spawn 256 units, delaying CTs ~1 sec
    – Compressed blocky things on B site, to create longer sightlines and more space to move around

    Boyard
    – Fixed various clipping issues.
    – Fixed non-solid walls by T entrance.
    – Removed traffic cone on site.
    – Added bucket to heaven to block sight line.
    – May Contain Nuts.

    Chalice
    – Included missing nav
    – Clipped exploits

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