[MAPS] Anubis – Fixed some spots where guns would fall through the world near canal – Fixed grenades falling through floor on A site fountain – Fixed surface properties on models to prevent bullet penetration – Adjusted grenade clips throughout map – Adjusted player clipping throughout map – Reduced size of trim at mid – Added collision to signs – Closed various pixel gaps – Minor optimizations Ancient – Increased bomb radius to 650 from 500 – Flattened out cubbies in red house top of mid – Pushed back CT spawn 256 units, delaying CTs ~1 sec – Compressed blocky things on B site, to create longer sightlines and more space to move around Boyard – Fixed various clipping issues. – Fixed non-solid walls by T entrance. – Removed traffic cone on site. – Added bucket to heaven to block sight line. – May Contain Nuts. Chalice – Included missing nav – Clipped exploits Continue reading...