Resolved Plugin: Too Late To Ban

Discussion in 'Report a problem (archive)' started by Yoda, May 17, 2016.

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  1. Yoda

    Yoda Genuinely crazy Moderator

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    So there was this plugin implemented a loooooong time ago. I havent even thought about it until today where i have looked through my commands.
    Either i go through the "Player Commands" in the !admin menu and select "Ban disconnected player" or write !tltb to use it. But even the second after a person has disconnected it shows the same message being: "[TLTB] No players stored."

    Its an actually really usefull plugin.. If itd work.

    http://forums.f-o-g.eu/threads/10063-plugin-too-late-ban.html
     
    Last edited: May 17, 2016
  2. Darkregen

    Darkregen Member

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    Last edited: May 17, 2016
  3. Yoda

    Yoda Genuinely crazy Moderator

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  4. n0name

    n0name Administrator

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    Go complain at the author then, last posts on the plugin thread are complaints about the plugin not working.
     
  5. fletch

    fletch Regex Mangler Member

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  6. n0name

    n0name Administrator

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    Sadly, the problem of the latter one is that it doesn't store player names, only their auth Ids.
     
  7. n0name

    n0name Administrator

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    Removed TLTB and installed this one.
    Can be found in !admin or directly be called via sm_bandisconnected.
     
  8. Koga73

    Koga73 kill @all Member

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    Awesome. This has been needed a long time. Is it connected to sourcebans?
    Or does sb just grab banned players from the server database?
     
  9. n0name

    n0name Administrator

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    It simply issues the regular sm_(add)ban command, so it will be recorded in SB as usual.
     
  10. Yoda

    Yoda Genuinely crazy Moderator

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    Just FYI:
    The amount of saved players is huge. It might cause DB issues or lags.. the past 5min saved would be enough.
     
    Last edited: Jul 12, 2016
  11. n0name

    n0name Administrator

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    I am aware of that, there is already a post in the plugin thread requesting a limit (added one too).

    E: this won't cause DB issues as it is only saved in RAM, never written anywhere (so if the server rips, the log is gone too).
     
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