I would prefer if the rocket's turn speed was a little lower so you can juggle the rockets without having to spam (w a s and d)
I think that would make it too simple and slow at the start of rounds. I don't remember the turn speed being too fast anytime I've played dodgeball. Besides, circling is not so hard, just takes practice ^^
The problem is that on some maps, the rocket just launches straight into the ground, and exploding, thus making that map unplayable. You gotta practice a bit more..