Ok guys here my problem: I want to make an Item for TF2 have an idea. I think it´s pretty balanced (but still can be improved) and now i have the problem that i can´t make 3d models this well and would need somebody teaching me or helping me. Can somebody please help me
yeah you are right but they said come with a concept so i´m bringing them a concept what they do with it afterwards may be sad for me because it´s a whole 180° turn or good for me because they take it like it is or just an improvement of my idea but i just try to fullfill their conditions.
Pretending I understood that, 3D isn't just sprawling two cubes together - a decent 3D artist takes the most of a year or two to get into the gist. Once you've made the object, you gotta texture it - UV Maps... and boy, are UV's an ass. Then theres the problem of importing it into the source engine. then there comes the tweaking. blablablabla Just to say, don't dwell on it, if you wanna do this yourself; start now and you might just get something out by next year. No, I'm not doing it for you.
I know modelling and Uv mapping it's pretty hard i tried it and the UVs are evil and because it takes so long to learn i ask for help the problem is I know what i want is not that hard it's a simple shape but i can't make it as i think it in my head. It's like trying to draw something from just the memory, so it's hard for me. Thank you for the information about the time it'll take i hate to plan and not being able to fulfill it now i can make a kind of "timetable" to plan when i watch videos or read tutorial to special parts of the modelling process. ^^ It'll take a long time but i think i can do this.
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