[CSGO] – Added Holiday Cheer. [GAMEPLAY] – For a limited time, the Negev and R8 Revolver are available in Competitive Matchmaking. – R8 Revolver: Price reduced to 700 – Negev: Price reduced to 2000 as a starting point, to promote experimentation with the weapon. [AUDIO] – Volume now decays smoothly over distance, instead of by discrete steps. – Adjusted HRTF audio mix to more closely match sound quality without HRTF. – Added snd_hrtf_distance_behind (default 100), which allows HRTF to more closely match the perceived direction of a sound source as seen by the actual player behind a monitor. – Fixed a bug where music volume would be set to the maximum level while accepting a lobby invitation. [SERVERS] – Added support for official game servers in Guangzhou and Shanghai for the Perfect World CS:GO Beta. [MISC] – Added Team ID option “Always On w/Equipment” to Game Settings – Spectators can now use overhead equipment display. – Fixed overhead equipment display not updating in some cases. – Fixed orientation of stickers on dropped weapons. – Adding Game State Integration output for use by tournament organizers. New output for player equipment value (with log_level 3), showing the observer slot for each player and adding a new ‘PhaseCountdowns’ feed for timing the end of warmup/freezetime/round ends. Continue reading...