[SOUND] – Increased fidelity and weight of jump land sound. – Landing sounds now play an additional sound depending on the surface. – 3rd person footsteps are now slightly louder in relation to weapon sounds for increased positional clarity. (Further volume compression may be possible by enabling “sound normalization,” “volume equalization,” or a similar setting […] More...
Honestly, i think it's way too loud. You can hear enemy footsteps miles away now. I do like the bullet effect they added, when a bullet flies nearby your head.
you like that? it sounds like star wars xD *pew pew pew* "OH lawd he cant hit mee" ..fitting sound now that i think about it yoda flashbacks has c:
This update makes sneaking more hard to perform correctly, or generally dont try and bhop in a comp game
I kind of like the movement sounds, I have not played any MM since it was implemented, looks like a decent update imo.