An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed a client crash related to the B.A.S.E. Jumper Updated the prioritization method used when choosing which partner taunt to join such that players under the crosshair will have the highest priority. Fixed The Classic scope not being drawn correctly in DirectX 8 Fixed the Tide Turner and Chargin' Targe doing impact damage at any range Fixed the Tide Turner refilling the Charge meter on any decapitation Updated the B.A.S.E. Jumper to prevent buying unusable upgrades in Mann vs. MachineFixed Lugermorph animations More...
We need a change to the wee booties. For years they have been a big pair of liars with their "100%+ turn control" of what was probably nothing. Good fixes nonetheless.
I'd be happy already if the 100% control was split between wee booties and turner, at least people won't be going around with grenades if they want the full turn control.