Team Fortress 2 Update Released

Discussion in 'Updates' started by n0name, Jun 21, 2014.

  1. n0name

    n0name Administrator

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    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

    • Fixed a client crash related to the B.A.S.E. Jumper
    • Updated the prioritization method used when choosing which partner taunt to join such that players under the crosshair will have the highest priority.
    • Fixed The Classic scope not being drawn correctly in DirectX 8
    • Fixed the Tide Turner and Chargin' Targe doing impact damage at any range
    • Fixed the Tide Turner refilling the Charge meter on any decapitation
    • Updated the B.A.S.E. Jumper to prevent buying unusable upgrades in Mann vs. MachineFixed Lugermorph animations


    More...
     
  2. Jozan

    Jozan Member

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    We need a change to the wee booties.

    For years they have been a big pair of liars with their "100%+ turn control" of what was probably nothing.
    Good fixes nonetheless.
     
  3. Namaco

    Namaco Member

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    yes pls
     
  4. Zenomas

    Zenomas Member

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    I'd be happy already if the 100% control was split between wee booties and turner, at least people won't be going around with grenades if they want the full turn control.
     
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