Implemented 1v1 Arena map suggestions

Discussion in 'Suggestions (archive)' started by staneo, Sep 10, 2017.

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  1. staneo

    staneo that guy Legacy Admin

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    Remove;
    am_ramps_v6
    am_ramps_lego (same as am_ramps_v6)
    am_basement
    am_banana_20
    am_offices
    am_nuke
    am_nuke2 (same as am_nuke except some visual upgrades i think)
    am_carcrash

    Add;
    am_castaway, http://steamcommunity.com/sharedfiles/filedetails/?id=949354658, this is the right version https://steamcommunity.com/sharedfiles/filedetails/?id=949353450 (thanks Rizor)
    am_trainyard, https://steamcommunity.com/sharedfiles/filedetails/?id=298621139
    am_lanii, https://steamcommunity.com/sharedfiles/filedetails/?id=501452658
    am_skybound, https://steamcommunity.com/sharedfiles/filedetails/?id=303440740
    am_peekaboo, https://steamcommunity.com/sharedfiles/filedetails/?id=288076632
     
    Last edited: Sep 11, 2017
  2. Rizor

    Rizor eZ Retired Staff Member

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    Hi stan let me go trough this:

    Remove (green keep; red remove):

    am_ramps_v6 can stay we already removed the lego version of it which was only terrible because of the light environment
    am_ramps_lego as said its already removed for about 1-2 weeks
    am_basement is the 11th most played map. I dont see any reason to remove this
    am_banana_20 is currently the most played map also a reason not to remove it

    am_offices can be removed because poeple are always flaming when this map comes and ask what this map is
    am_nuke can be removed since its almost the same like am_nuke2
    am_nuke2 newer version so we should keep this its also the 4th most played map on the server

    am_carcrash is one of my favourite maps tbh. I would like to keep this one

    Other maps not suggested I would remove instead:
    am_cubes terrible design; no symmetry and you are forced to rush
    am_stock one of the worst maps
    am_parkinglot you are also somewhat forced to rush a bit cause the entire middle is blocked by 2 huge containers


    Now lets get to your add suggestions (green add; red don't add):
    aim_castaway --> You suggested an AIM map and not AM. But YES looks very nice.
    am_castaway -->
    https://steamcommunity.com/sharedfiles/filedetails/?id=949353450 this is the right version

    am_trainyard --> dislike this map cause the entire middle vision is blocked by a train again
    am_lannii --> yes can be added
    am_skybound --> very small so poeple tend to rush alot so I would rather say no even though the map looks good
    am_peekaboo --> I dont like this one looks really messy
     
    Last edited: Sep 10, 2017
  3. staneo

    staneo that guy Legacy Admin

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    Reasons for which i want the am_ramps maps to be removed is because everyone uses head-glitches to be able to get easy kills, no skills required at all, and the same goes for the am_nuke maps, they are also head-glitch maps.
    The map am_carcrash map is just full of unpredictable spots for which i want it removed, also you get a big advantage on this map by using scoped weapons such as AUG and SG 553.
     
  4. Rizor

    Rizor eZ Retired Staff Member

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    I dont know why poeple hate "headglitch". I mean you just gotta aim at it. Its not like that you can't kill someone cause he is only showing his head. am_ramps_v6 wouldnt be a big loss but we already removed lego that's why I think we should keep it. And am_nuke2 is as said the 4th most played map I dont see any reason to remove this one. Will leave this decision up to n0. I just posted my feeling about this :)
     
  5. n0name

    n0name Administrator

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    Marking as implemented, will try to change the map around once I get time.
     
  6. n0name

    n0name Administrator

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    Removed the following:
    • am_cubes
    • am_nuke
    • am_parkinglot
    • am_stock

    Decided to keep offices, as it hasn't been on the server for that long yet.

    Added:
    • am_castaway
    • am_lanii
    • am_skybound (we could at least try it out)
     
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