Resolved surf_classics2 timer bug

Discussion in 'Report a problem (archive)' started by Smile, Jun 30, 2017.

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  1. Smile

    Smile Member

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    http://steamcommunity.com/id/dennistam/screenshot/852719494104548057
    a pic from the map and as u can see the timer is totally bugged,the sv on net_graph 1 is going yellow and theres a strange shake in the start of stage 1

    edit: timer seems to be fixed but there is another problem with the cp's..if for example u telehop from s3 to s4 the timer will still stay on s3 and it will show that u are on s3 instead of s4 because u didnt touch the platform on s4 to stop the cp time..this happen for s4-s5 only where when u telehop u dont touch the starting platform of the stage
     
    Last edited: Jul 3, 2017
  2. n0name

    n0name Administrator

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    First problem (the sv going yellow): that's a pretty regular occurence for a server with 50 slots, especially on that map.
    Not much I can do about it (apart from rewriting large parts of the timer).

    Second problem:
    Suspecting that the stage/level zones aren't high/large enough (or the tele is bugged like on kitsune).
    Maybe @Avaritia@Avaritia could try increasing the size of it (this affects the regular timer as well).
     
  3. Yoda

    Yoda Genuinely crazy Moderator

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    Strange shake on s1 is an intended map feature.

    And I will check out the stage zones some time soon
     
  4. Yoda

    Yoda Genuinely crazy Moderator

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    My bad, I forgot about this. I rezoned the map now, should be fine.
     
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