An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed a security issue related to the file system (thanks to Simon Pinfold for this report) Fixed a client crash related to the material system Fixed a crash when using medium or low texture quality on maps with static prop lighting Fixed not seeing team names when using custom scoreboards Fixed leaderboards occasionally not displaying when changing map Improved bspzip tool stability when packing maps with large amounts of custom assets Updated the contents of the Gargoyle Case, the Fall 2013 Acorns Crate, the Love And War Cosmetics Bundle, the Mann Co. Strongbox, and the Mann Co. Stockpile Crate Updated the model/materials for the Crusader's Getup and Arthropod's Aspect Updated The HazMat Headcase so it can be equipped by the Sniper Updated The Mustachioed Mann so it can be equipped by all classes and added a second style Updated The Special Eyes so it can be equipped by the Pyro and added a second style Updated The Frenchman's Formals to hide the Scout's dog-tags Updated the equip_region for the Cheater's Lament and added a new style Updated the Backburner to add the pilot light Updated the Rainblower to remove the pilot light Updated several materials to fix issues caused by mat_picmip Updated the localization files Updated pl_borneo Fixed an exploit where players could get outside the map Updated ctf_landfall Fixed some material issues Updated cp_vanguard Added new path to the last point New geometry to reduce sightlines on the middle point Reorganized spawn points to better exit final spawns Fixed Red forward spawn door blocking when held open Fixed some material issues More...
I think the hazmat could look " decent " with the coronal australis (the hazmat is a misc, in case you didn't know)
I'm aware that a hazmat a misc is, but it's designed for pyro, not a sniper. Just how could this be for sniper?