If you could choose 1 new tf2 weapon what would it be? (Describe)

Discussion in 'Team Fortress 2' started by [FoGeU] Hdfft Jaden, Oct 5, 2014.

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  1. Starfish

    Starfish Member

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    A medigun that can heal 2 people at the same time.
     
  2. Bacon Drink

    Bacon Drink Member

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    Amputator is quiet the same.
     
  3. Starfish

    Starfish Member

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    jeez, sorry mom :(
     
  4. Bacon Drink

    Bacon Drink Member

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    Go bak to skul and lern dis wepuns son
     
  5. aaaa

    aaaa Member

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    maxresdefault.jpg
    Go ahead and taunt with your amputator
     
  6. Bacon Drink

    Bacon Drink Member

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    I'd say not even 1/10 Pyros use the third degree, there are so many better combos. The onliest reason to use it would be if you have it in collectors quality.

    Anyways what about a scattergun with -20% Movement speed but if you do damage to someone it gives you the damage / 5 as bonus for a short time. This could stack endless (5 Seconds until it disappears) And don't say BBF Blaster since thats a whole other thing.
     
  7. Starfish

    Starfish Member

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    How about a stickybomb launcher that deals damage the longer the stickies are out, with reduced clipsize.
     
  8. Bacon Drink

    Bacon Drink Member

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    Do 4 stickies at merasmus spawn. Wait 15 Minutes. Instakill.
    Also Imagine the knock-back of that, if you hit someone ubered with that.

    Next wep: A minigun which shoots flares :D
     
  9. F7are

    F7are Member

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    Of course there'd be a cap to the damage. In fact, I'd like it if the original stickies were like this. Dealing mediocre damage when detonated soon after being spammed.

    No one said the knockback would be larger.
     
  10. Bacon Drink

    Bacon Drink Member

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    <Damage means usually <Knockback
     
  11. Creepis

    Creepis Member

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    Honestly, this entire list.
    The Armed Dealers Update - Imgur
    As this thread title says only "1", I'd take this one as I just love destroying nest's with the Demoman already XfadFOP.png
     
  12. Starfish

    Starfish Member

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    A lucky charm for Sniper, it takes the secondary slot.

    It lets you survive a headshot with 50% of your current hp.
    After that you can only recharge it by using a resupply locker.
     
  13. Bacon Drink

    Bacon Drink Member

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    A sapper you could throw and if you hit it has a 50% chance to succeed.
    Kinda creepy but I like the idea :D
     
  14. Creepis

    Creepis Member

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    Darwin's Danger shield lets you survive a minimal charged headshot, should do around 146 Damage, so almost full HP as sniper with darwin's danger shield should be there to survive one, especially useful against quicksc0pe snipers..Oh, and remember the Croc-o-Style set for sniper? you were basically immune to headshots aswell, but we got that removed now which is nice.
     
  15. F7are

    F7are Member

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    The difference is that this is one-use, and that this weapon lets him survive a full-charge.

    I do like the idea, but I see little implementation. You shouldn't plan on being hit, that's why people tell others not to use the danger shield.
     
  16. .ax

    .ax idk Legacy Management

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    What about the fully-charged machinas bodyshot?
     
  17. F7are

    F7are Member

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    This is where frequency comes into play. The last time I got chargeshot by a Machina (or at least in a way where I have more than 50 health left) was quite some time ago. As for 150 damage headshots, those happen way more often.

    The only time I would see the medal have play would be in competitive, but there it would most likely be banned as it makes the sniper matches drawn out again, with you having to headshot the enemy sniper two times before they fall, and considering that TF2's lag compensation can cause false misses quite regularly..

    ED: Didn't realize what you meant with your last post really, but I meant fully charged headshots. You can't survive 10% charge headshot with a danger shield.
     
  18. .ax

    .ax idk Legacy Management

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    You could do a fullycharged bodyshot as it damages 150hp (with machina 173hp) and kill the sniper.
     
  19. F7are

    F7are Member

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    I know, but what I meant with my post is that the medallion provides a different kind of protection. Instead of surviving full bodies, you can survive full heads.
     
  20. Wandolf

    Wandolf Member

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    I'd like to add a new primary for spy that isn't a revolver. Something like a blink ability or flash teleport with 5 or so seconds of recharge time and it'd be useable while you're cloacked. It would allow the spy to move around a lot more, make him quickly change position so he doesn't get caught by a pyro and it'd force spies to play a lot more passively. The downside would be that once you uncloack and your blink isn't up, you only have your melee to fight with, which would probably end up with a dead spy.
     
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