Jailbreak Server Rules

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  1. n0name

    n0name Administrator

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    Jailbreak specific Rules:


    General:
    - Do not over speak an Admin, or a Warden. (Admins take priority over a Warden's conversation/orders).
    - No Ghosting: Players who have died or are spectating may not give away the location of others who are alive, no matter how unspecific or general information such as class or health. Or give information concerning the round away, such as answers to questions.
    - No more than 3 days with the same theme in a row.
    -Moving past the metal detectors in chretien makes you a rebeller.
    - You may not camp unreachable areas. This is an area that is not accessible for members of both teams, you may also not block off all entrances to a room/vent/place by constantly lethal taunting towards it. Camping the end of a map teleporter, killing anyone that comes through makes an area unreachable.
    - Taunt freezing is NOT AFK frozen.
    - Don't latespawn. (Respawning when the round has already started.)
    -Do not impersonate the warden(Giving orders as normal guard or red)
    -If you were votemuted you may not go warden just to get unmuted, get off the blue team.
    -After a mapchange the first round is freeday.


    Prisoners (RED):
    - You must always listen to the Warden's orders, unless you are going to Rebel.
    - ALWAYS do as the Warden says and do it as quickly as possible, even if the order is not very specific.
    - You must be AFK to ask for a repeat, and remain AFK for that repeat.
    - You may not ask for a repeat after 10 seconds of the order being given or you will be KOS for abusing the '!r' command.
    - You must use the '!r' command to ask for a repeat.
    - Freedays may go into Armoury. However, on freeday for all the Armoury is still forbidden.
    - Reds are not allowed to enter (minigame) control rooms without permission of the Warden, unless it is the only way to reach the desired place/minigame. This includes freedays.
    - When a Warden dies, Freeday will only commence if Warden is locked.
    - Previous orders will apply until the Warden position is locked or if a new Warden gives different orders.
    - Hunger Games can take place on the entire map but could be limited by the LR or by the Warden.
    - On freeday for all, no LR is given. People who chose freeday as LR don't get another LR the next round.
    - If you pick clients for Freeday, no more than 3 people and don't glitch it. (If admins are on, use /denylr).
    -You may only pick "Freeday for yourself" "Freeday for others" or "Freeday for all" to pick freedays, you may not choose a custom lr making certain classes,people with hats/taunts etc. freedays
    -Freedays are not allowed to harass blues, by blocking doors or pushing them.
    - Armoury is always off-limits unless stated otherwise by the Warden.
    - LRs must be reasonable and cannot force one group of people to be killed the next round. A class day however is possible.
    - Custom LR's should not give someone an insane advantage over the others or break major server rules. (example. HG and I can have ammo or freekilling is allowed).
    - You cannot force people to do something. (Singing orders, saying "I'm gay/dumb'' or being forced to talk in a certain pitch.) You may only choose such kind of LR if they agree with it.
    - Don't ruin a last request, it's a bannable offence.
    - During Hide and Seek, don't go into armory while the guards are frozen! Don't attack the guards either. During the round Reds may only use their melee against the blue team, don't use any kind of ammunition
    - You are always allowed to ask for a repeat, even if it means postponing a current order. (For example typing !r whilst crouch walking).
    - You are not allowed to enter the Armoury or the Medic Room without permission from the Warden.
    - You may only hit a Guard if the Guard approaches the RED, or if said Guard is preventing the REDs from advancing to their destination. (This only applies if a Guard is blocking an entrance way that can fit one person). However, if you did not announce yourself attacking the baiter then you are responsible for your own death.
    - If a Guard follows you into a game, you may only kill him with permission from the Warden.
    - You must complete a game without cheating. If you don't, you cannot receive LR, unless you were undetected.
    - You may hit the BLU team for Game baiting IF the game is turned on (using a button).
    - A BLU is baiting if he enters a game without a starting button (obby, deathrun, stairway to heaven, etc.)
    - You cannot start games without warden's permission. For example passing traps on deathrun or climbing the stairway to heaven.
    - Healing a Rebel is to become a Rebel, you can be killed for
    30 seconds after you lastly healed the rebeller.
    - You are not allowed to press buttons without permission. (This includes doors.)
    - You are KOS when you are found with ammo. (Regardless where you have found it unless the Warden has allowed everyone to have ammo for a LR.).
    - You are not allowed to enter any sort of 'Vent's' or corridors that lead only to Armoury.
    - Sprays do not apply to the Warden's orders.
    - You are only allowed to answer once per question asked by the Warden, any more/duplicates is spam! (For example; what do you want to do today?).
    - Do not chase baiters without permission of the Warden.
    - Do not chase a BLU for more than 10 seconds. (Unless the Warden orders the REDs to).
    - If you prevent any door from closing, the Warden (or Guard) is allowed to kill you. (Minigames, armory, medic room, etc.)
    - Being disguised means you are a Rebel.

    Guards (BLU):
    - All BLU's must have a microphone and use it when needed.
    - Don't Freekill (When a Guard kills a Prisoner who is following every rule).
    - Don't bait.
    - You must be willing to go Warden
    - Don't ruin a last request, it's a killable/Guard bannable offense
    - Revenge killing isn't allowed.
    - Do not teamkill unless you have permission from the warden.​
    -You have to play actively. This means no camping for more than 10 seconds without permission from Warden, however you may not camp the armory for any reason.
    - No Prisoner(s) get favouritism.
    - You must kill a Rebel as quickly as possible, Unless the Warden says "Warden only kills".
    - You are not allowed to press any button without the Warden's permission. This includes the cells button and the control room buttons, you however may open doors to control rooms for you to enter them.
    - You must be able to provide a reason for killing a Prisoner if asked.
    - You must listen to the Warden. (Unless order is irrational). If not the Warden has permission to kill you.
    - Guards cannot leave the Warden without permission from the Warden. The Guards can only leave when chasing a rebel or when they are getting ammo/health.
    - You may not start games without permission from Warden.
    - Orders given by you are not valid.
    - Don't go AFK on the BLU team, other people might want to play while you are AFK. (Admin use: /swmenu)
    - Don't use the Dead Ringer.
    -Don't disguise or cloak
    - Baiting on Warday is allowed.
    - When an LR has been given and chosen, kill the RED(s) immediately. Do not delay the round.
    - BLU's cannot kill for 3 seconds after the order is given, you need to give Prisoners a chance to respond.
    - Don't harass freedays.
    - When a Red chooses a 'free-for-all' lr, Blues may only use their melee. (Unless the Red is rebelling.)
    - Engineers on team Blue may not block/trap/harrass Reds with their buildings.
    -Do not build teleporters that will end up killing a blue using it.


    Warden (BLU):
    - Don't give kill orders, e.g. "Kill this Guard" or "Kill that Prisoner", unless the person has done something wrong. (Bait, rebel, etc.)
    - Wardens must read out any custom last request for the benefit of the RED team.
    - Don't randomly toggle Friendly Fire, you have to announce yourself
    toggling Friendly Fire and give 3 seconds reaction time.
    - You must have and use your microphone to give orders
    - Orders through text chat can be ignored unless it is to make clear what the Warden exactly said.
    -You may only play any game/activity with friendly fire twice every map(Last Request can not force a third round)
    - New orders must be given every round.
    - Give REASONABLE orders, no impossible things.
    - You must refer to the opposite team as the proper name for the opposite team at that time. (Changing REDS to beds, etc). [In our case, REDS or Prisoners unless the name has been changed].
    -If you rename the REDS or Prisoners don't pick a
    name that is familiar to Reds or Prisoners but is easily distinguishable.
    - All Wardens must be mature enough to give proper orders in a professional manner.
    -Don't scream into your microphone or talk so that noone can understand you.
    - Speak proper English, do not speak in silly voices or accents.
    - You can only do cell wars once every 4 rounds.
    - You MUST give up to 2 repeats SHOULD you be requested to do so.
    - You may kill a Freeday if the Freeday is harassing\blocking a BLU.
    - The only time you may deny a LR is when it's a highly inappropriate custom LR (Things involving religion or racism for example.) or when they are forcing people. (Singing orders, saying "I'm gay/dumb'' or being forced to talk in a certain pitch).
    -Orders like "crouch day(every red must crouch at all times) are allowed but you may only give reasonable orders and not more than 2 days at once
    - When doing any day involving judging a RED by hat/joke/spray, you must ask atleast one alive member of the blue team to vote alongside you. Doing a vote prevents any REDs from being shown favouritism.
    - You cannot use similar names to order REDS to trick them so you can kill them all. E.g. All Beds get to the yellow line. (Only exception is name change the REDs to Potatoes and then order the REDs to do an order).
    - You cannot force the Reds to shut up for the entire round. Except if said Red is talking over the warden or (mic)spamming.
    -You may force an Engineer to move/destroy his buildings with a proper reason.​


    Baiting:
    You bait if you:
    - Actively or passively enter melee range.
    - Stand on top of a Red.
    - Throw Jarate/Mad milk/Gas Passer.
    - Build Sentries.
    - Force laugh using the holiday punch.
    - Sandman/Wrap Assassin ball shooting.
    - Place stickies.
    -Spin your minigun for an extended amount of time without trying to kill someone.
    - Airblast.
    - Charge at a RED.
    - Fire Rocket Jumper rockets or Sticky Jumper stickies at REDS.
    - Accept a taunt from a RED.

    LR/Day specific rules:
    -A custom LR must be read out by the Warden to be valid, if the RED
    suicides after writing the Lr and it isn't read out it will not be valid.
    -If freedays are removed due to the last guard plugin their freeday will continue
    -If all REDs able of obtaining lr(non freedays/rebellers) die and there are freedays left,
    the freedays get 3 more minutes to spent their freeday before they are counted as kos.
    -During Hide and Seek BLUs and REDs may only use their melee weapon, however shields and projectiles(Sandman for example) are still allowed.
    -On Hide and Seek there are no places that are off limit, you can hide in control rooms/armory, you may still not enter unreachable areas.
    -You may not use the jetpack during Hide and Seek
    -During "When ants attack" you may only use your melee weapons.​
    -You may only do one warday every map, unless a lr asks for another warday
    -On a Warday the Warden will tell you to go to a chosen area until Manhunt starts,
    you may not leave the chosen area until Manhunt,
    however you can shoot anyone coming into your field of view.
    -During Warday you are allowed to:
    Bait(This means you can place stickytraps or throw Jarate for example)
    Build Sentrys(Warden is able to remove this permission or give a level limit)
    Cloak using only the stock Invisibility Watch
    -On a Warday all Reds must be given a chance to safely enter armory and leave it again without getting attacked by Blues.


    Reference:
    AFK Frozen - Not moving at all, no looking around, no healing,no swinging your melee(unless bait), no switching weapons without permssion, not being in any taunts and not being inside the contracter menu.
    Detour/Delay - Detouring means taking a route that is not going to the destination you were ordered to go to. Delaying means that you are making your way to a destination with a slow manner probably stutter stepping, walking in circles or using a longer way.
    DR - DR stands for the minigame Deathrun.
    Freeday - A player that is free to do whatever he wants. The freeday can only enter a control room with the Wardens permission.
    Freekill - Free killing is when a Guard kills a Prisoner who is following all orders.
    Guard- Helps the Warden manage the Prisoners.
    Hide and Seek - A game where the Blues search for the Reds across the map, they only use their melee weapons.
    Hunger Games - A day on which REDs fight each other in a free-for-all on the whole map or defined area. The Warden has to announce himself toggling Friendly Fire.
    Hat/joke/sprayday - The REDs will be judged by how good their hat/joke/spray is. The BLUS will then have a vote to decide if the RED gets to live.
    KOS- KOS stands for Kill on Sight.
    First reaction, last reaction - A game in which the Warden gives orders (jump, taunt, crouch and such). When the Warden says first reaction before an order, the RED obeying first will die. When the Warden says last reaction before an order, the RED obeying last will die.
    Last Request/LR- Last Request is given to the last Prisoner who is not a Rebel, or a freeday. You can choose plenty of LR's, starting from Freeday for yourself to Apocalypse.
    Obby - Shorter term for Obstacle Course.
    Cellwars - Reds will be fighting inside their cells with friendly fire enabled, killing your cellmates is not necessary but optional(Unless Warden tells you to kill your cellmates).
    Out of cell Rebel - If you leave your cell you are considered a Rebel.
    Pokémon - Two BLUS are chosen as trainers, unless a last request says otherwise. They pick one RED each as their Pokémon and make them fight 1 on 1 in a chosen area. When one of them dies, the next set of REDs is chosen to fight until there is one left.
    Prisoners - The team on the RED side who is listening to the Warden's order.
    Rebel - A Prisoner who is disobeying the orders or attacking a Guard.
    Shoot or don't shoot - A game in which all REDs face away from the Warden. The Warden then asks a random Prisoner to shoot or don't shoot. The Warden could be standing behind any Prisoner, including the one he asked the question.
    Stairway - Shorter term for Stairway to Heaven.
    Taunt freeze- Taunt freeze- Being in a frozen taunt state. Taunts that are applicable: High Five, Rancho Relaxo, Square Dance, Skullcracker, Pool Party, Flippin awesome, Rock Paper Scissors, Box Trot, Kazotsky Kick, Zoomin' Broom, Mannrobics, Bucking Bronco, Carlton, Balloonibouncer, Didgeridrongo, Victory Lap and Table Tantrum.
    Warden - The one in charge of the Prisoners, giving them orders and making sure they do not escape.



     
    Last edited by a moderator: Aug 5, 2018
  2. n0name

    n0name Administrator

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    Added rule regarding LR denial.
     
  3. Downy

    Downy Retired Staff Member

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    Added three new rules.

    Freedays may go into amoury.(Red)
    When a warden dies, freeday will only commence if warden is locked. (Red)
    All blu's must have a microphone and use it when needed.(Blu)
     
  4. Downy

    Downy Retired Staff Member

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    Complete overhaul;

    Prisoners (RED):
    New: - ALWAYS do as the warden says and do it as quickly as possible, even if the order is not very specific.
    Old: - ALWAYS do as the warden says and do it as quickly as possible (never detour or delay).
    New: - Previous orders will apply until the warden position is locked or if a new warden gives different orders.
    New: - Custom lr's should not give someone an insane advantage over the others. (example. HG and I can have ammo)
    New: - Hunger Games can take place on the entire map but could be limited by the lr or by the warden.
    New: LRs must be reasonable and cannot force one group of people to be killed the next round. A class day however is possible.
    Old: - LRs Must be reasonable, and cannot force one group of people to be killed the next round. (Unless it is a selected class day)
    New: You cannot force people to do something. (Singing orders, saying "I'm gay/dumb'' or being forced to talk in a certain pitch.) You may only choose such kind of lr if they agree with it.
    New: You are not allowed to enter the Armoury or the medic room without permission from the warden.
    Old: - You are not allowed to enter Vents, or Armory, as this is considered rebelling. The same applies to the Medic Room, or a Control room to a game unless it is a passageway, but in this case you may only enter if the warden gives you permission to do so.*
    Removed: - You may not camp outside or near an entrance to Armory, Medic, or the Vents.*
    New: - If a guard follows you into a game, you may only kill him with permission from the warden.
    Old: - You may kill a Guard should the Guard follow you into a Game.*
    Removed: - You must be AFK Frozen when recieving LR, unless the warden says otherwise.*

    Guards (Blue):
    New: - Don't go afk on the Blue team, other people might want to play while you are afk. (Admin use: /swmenu)
    New: - No using of a Deathringer.
    New: - You have to play actively. This means no camping, for more than 10 seconds, without permission from a warden. Permission from a warden can be granted on a Hunger games.
    Old: - You have to play actively, no camping (Armory, Medic, Vents or a room specifically made for the Blue team) for more than 10 seconds UNLESS it's required by the warden (for example, Hunger Games without guns, you can camp the armoury)*
    New: - You must be able to provide a reason for killing a prisoner if asked.
    Old: - You must provide a reason for killing a prisoner if asked, even if the warden has told you to kill said Prisoner.*
    New: - You may not enter a prisoner's cell without permission from the warden.
    Old: - You may not enter a prisoner's cell, unless the cell is big.*
    Removed: - You may only re-name the Prisoners ONCE per round.*

    Warden (Blue):
    New: - When doing any day involving judging a Red by hat/joke/spray, make sure to call a vote instead of deciding for yourself. Doing a vote prevents any Reds from being favoritised.
    New: - The only time you may deny a lr is when it's a highly inappropriate custom lr (Things involving religion or racism for example.) or when they are forcing people. (Singing orders, saying "I'm gay/dumb'' or being forced to talk in a certain pitch.)
    Old: - You may not deny any LR's the prisoner chooses.

    Baiting:
    New: - Using the Deathringer.
    New: - Fire Rocket Jumper rockets or Sticky Jumper stickies at Reds.

    Reference:
    New: Hunger Games - A day on which Reds fight each other in a free-for-all on the whole map. Friendly fire is toggled when the celldoors are opened.*
    New: Hat/joke/sprayday - The Reds will be judged by how good their hat/joke/spray is. The Blues will then have a vote to decide if the Red gets to live.
    New: First reaction, last reaction - A game in which the warden gives orders (jump, taunt, crouch and such). When the warden says first reaction before an order, the Red obeying first will die. When the warden says last reaction before an order, the Red obeying last will die.*
    New: Pokémon - Two Blues are chosen as trainers, unless a last request says otherwise. They pick one Red each as their Pokémon and make them fight 1 on 1 in a chosen area. When one of them dies, the next set of Reds is chosen to fight until there is one left.
    New: Shoot or don't shoot - A game in which all Reds face away from the warden. The warden then asks a random prisoner to shoot or don't shoot. The warden could be standing behind any prisoner, including the one he asked the question.
    New: Stairway - Shorter term for Stairway to Heaven*
     
  5. Downie

    Downie CEO of Downcorp Retired Staff Member

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    The following rules have been added to the list.

    Warden; When LR has been given and finished, kill the red(s) immediately, do not delay the round.
    Warden/guard; Baiting on warday is allowed.
    Guards; You are not allowed to press any button without the warden's permission. This includes the cells button and the control room buttons.

    Red; You are always allowed to ask for a repeat, even if it means postponing a current order. (For example typing !r while crouchwalking.)
    Red; Freedays are not allowed to enter (minigame) control rooms without permission of the warden.
    Red; The warden/a guard is allowed to shoot you once you take out a weapon with ammo. (Regardless of where the Red found it.)
    Red; Do NOT chase baiters without permission of the warden.
    Red: Healing a rebel is rebelling.
     
  6. Starfish

    Starfish Member

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    Changes to existing rules

    General: No Ghosting: Players who have died or are spectating may not give away the location of others who are alive, no matter how unspecific or general information such as class or health. Or give information concerning the round away, such as answers to questions.
    General: You may not camp unreachable areas. This is an area that is not accessible for any of the members alive on team Blue.

    Red: - If you prevent any door from closing, the Warden (or Guard) is allowed to kill you. (Minigames, armory, medic room, etc.

    Blue: Guards cannot leave the Warden without permission from the Warden. The Guards can only leave when chasing a rebel or when they are getting ammo/health.

    Warden: Don't give kill orders, e.g. "Kill this Guard" or "Kill that Prisoner", unless the person has done something wrong. (Bait, rebel, etc.)

    Baiting: Standing on top of a Red is now baiting.

    Reference: Added 'switching weapons' to AFK Frozen reference.
    Reference: Added the newer taunts to the Taunt Freeze reference: Kazotsky Kick, Zoomin' Broom, Mannrobics and Bucking Bronco.

    New rules

    General: Don't latespawn. (Respawning when the round has already started.)

    Red: Stay inside your cell until the warden gives an order/is locked, even when the cell doors open. (This rule prevents Reds from running when a Blue opens the cells without permission.)
    Red: During Hide and Seek, don't go into armory while the guards are frozen! Don't attack the guards either.
    Red: You cannot start games without warden's permission. For example passing traps on deathrun or climbing the stairway to heaven.
    Red: You are not allowed to press buttons without permission. (This includes doors.)

    Blue: When a Red chooses a 'free-for-all' lr, Blues may only use their melee. (Unless the Red is rebelling.)
    Blue: Do not teamkill unless you have permission from the warden.

    Warden: You cannot force the Reds to shut up for the entire round. Except if said Red is talking over the warden or (mic)spamming.

    Removed

    - You may not stand right outside, or near, an area that could be considered a Rebellious area. (Aside from a control room).
    This rule is unnecessary, as most other rules already cover it's content.

    Thanks to
    @learn2play@learn2play
    @spindel@spindel
    @Admynco@Admynco
    @Spartan@Spartan
    and @Oku!@Oku! for helping out.
     
    Last edited by a moderator: Oct 15, 2016
  7. Starfish

    Starfish Member

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    Removed

    Stay inside your cell until the warden gives an order/is locked, even when the cell doors open. (This rule prevents Reds from running when a Blue opens the cells without permission.)
     
  8. Starfish

    Starfish Member

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    Updated Hide and Seek reference.
     
  9. Starfish

    Starfish Member

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    New
    - Engineers on team Blue may not block/trap/harrass Reds with their buildings.
     
  10. Starfish

    Starfish Member

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    Elaborated a little more on game baiting.

    - You may hit the BLU team for Game baiting IF the game is turned on (using a button).
    - A BLU is baiting if he enters a game without a starting button (obby, deathrun, stairway to heaven, etc.)
     
  11. Faggot

    Faggot Lets make it happen! Legacy Management

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    Changed some stuff, below you find all the new/edited stuff
    General:
    -Do not impersonate the warden(Giving orders as normal guard or red)
    -If you were votemuted you may not go warden just to get unmuted, get off the blue team.
    -After a mapchange the first round is a freeday.

    Red(Prisoner):
    - During Hide and Seek, don't go into armory while the guards are frozen! Don't attack the guards either. During the round Reds may only use their melee against the blue team, don't use any kind of ammunition and do not enter the armory
    - Healing a Rebel is to become a Rebel, you can be killed for
    30 seconds after you lastly healed the rebeller.

    Blue(Guard):
    -You are not allowed to press any button without the Warden's permission. This includes the cells button and the control room buttons, you however may open doors to control rooms for you to enter them.
    -Don't disguise or cloak
    -Do not build teleporters that will end up killing a blue using it.

    Warden:
    - Don't randomly toggle Friendly Fire, you have to announce yourself
    toggling Friendly Fire and give 3 seconds reaction time.
    -If you rename the REDS or Prisoners don't pick a
    name that is familiar to Reds or Prisoners but is easily distinguishable.
    -Don't scream into your microphone or talk so that noone can understand you.
    -You may force an Engineer to move/destroy his buildings with a proper reason.

    Baiting:
    Removed:
    -Cloaking/Diguising and Using Dead Ringer(Can now be found in Guard section)

    LR/Day specific rules:
    -A custom LR must be read out by the Warden to be valid, if the RED
    suicides after writing the Lr and it isn't read out it will not be valid.
    -If all REDs able of obtaining lr(non freedays/rebellers) die and there are freedays left,
    the freedays get 3 more minutes to spent their freeday before they are counted as kos.
    -During Hide and Seek BLUs and REDs may only use their melee weapon, however
    shields and projectiles(Sandman for example) are still allowed.
    -During "When ants attack" you may only use your melee weapons.
    -On a Warday the Warden will tell you to go to a chosen area until Manhunt starts,
    you may not leave the chosen area until Manhunt,
    however you can shoot anyone coming into your field of view.
    -During Warday you are allowed to:
    Bait(This means you can place stickytraps or throw Jarate for example)
    Build Sentrys(Warden is able to remove this permission or give a level limit)
    Cloak as spy using any watch(But do not diguise)
     
  12. Faggot

    Faggot Lets make it happen! Legacy Management

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    Added Gas Passer to Baiting

    Added rule regarding jetpacks on hide and seek (-You may not use the jetpack during Hide and Seek.)

    Added the contractor to not being afk frozen
     
  13. Faggot

    Faggot Lets make it happen! Legacy Management

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    Changed

    - You have to play actively. This means no camping for more than 10 seconds without permission from a Warden.


    To

    -You have to play actively. This means no camping for more than 10 seconds without permission from Warden, however you may not camp the armory for any reason.

    Also added

    -On a Warday all Reds must be given a chance to safely enter armory and leave it again without getting attacked by Blues.
     
  14. Faggot

    Faggot Lets make it happen! Legacy Management

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    Added
    -You may only do one warday every map, unless a lr asks for another warday
     
  15. Faggot

    Faggot Lets make it happen! Legacy Management

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    The you may not camp unreachable areas rule got extended to
    - You may not camp unreachable areas. This is an area that is not accessible for members of both teams, you may also not block off all entrances to a room/vent/place by constantly lethal taunting towards it. Camping the end of a map teleporter, killing anyone that comes through makes an area unreachable.
     
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