Team Fortress 2 Update Released

Discussion in 'Updates' started by n0name, Aug 30, 2016.

  1. n0name

    n0name Administrator

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    An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
    Fixed the Short Circuit causing lag compensation problems on the server
    Fixed sappers sometimes only being applied to one Engineer teleporter
    Weapons can no longer be juggled to bypass the weapon's re-fire rate
    Fixed a server crash related to sending an invalid client command
    Fixed players being able to teleport out of the spawn room using the Eureka Effect at the beginning of a round
    Fixed Mann vs. Machine players receiving abandon penalties after playing at least one wave
    Fixed Refill Ammo canteens not refilling the ammo for all weapons in Mann vs. Machine
    Fixed mini-sentries not having full health when they are built quickly during the setup time on Mann vs. Machine maps
    Fixed the scoreboard badge panels not updating properly when teams would change sides on attack/defend maps
    Fixed Casual and Competitive mode badges incorrectly displaying the level 1 badge when at max level
    Updated the materials for the Mistaken Movember to fix a transparency problem
    Updated the model for the Pretty Boy's Pocket Pistol to fix a problem with shading
    Updated the Frontier Justice so the "Revenge crits are lost on death" attribute is displayed as a negative
    Strange Part: Allies Extinguished can now be applied to Strange Sydney Sleeper rifles
    Added the Tip of the Hats 2016 community event medals
    Updated the Salty Dog to hide the Scout's headphones
    Fixed the Borneo map stamp using the incorrect image in the Mann Co. Store
    Fixed the game not properly honoring the steam per-game language setting
    Fixed a bug with the Cow Mangler 5000 reload speed
    Updated the localization files

    More...
     
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